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mercredi 24 avril 2013

Deux breakdowns de VFX 3D par le studio Digital Golem

Deux breakdowns de VFX 3D par le studio Digital Golem:

Love Bite breakdown :


Let Me Survive breakdown :

samedi 23 février 2013

VIDEO: Avengers compositing breakdown

Quelques breakdowns intéressants dans cette vidéo de making of vfx du film The Avengers.

dimanche 4 mars 2012

VIDEO: Cartier L'Odyssée

Quelques éléments de compositing intéressant dans cette Odyssée. Un film réalisé par Bruno Aveillan et l'agence Marcel :

Retrouvez d'autres éléments dont le making of ici : http://www.odyssee.cartier.us/

lundi 4 avril 2011

The Foundry au NAB 2011

The Foundry montrera la semaine prochaine, au NAB 2011, les nouvelles fonctionnalités du prochain Storm, Mari 1.3, Nuke & NukeX 6.3 (nouvelles splines, grid warpers, 3d particles, planar tracker, denoiser, piste audio scratch track, deep 3d compositing ...), et une preview de Katana.


Retrouvez The Foundry au stand SL5625 du 11 au 14 Avril au NAB, Las Vegas.

mercredi 1 décembre 2010

The Foundry launches open Beta for STORM

London, UK. December 2010. Leading visual effects software company, The Foundry, today launched an open beta of their brand new digital cinema camera workflow product, STORM.

 
the foundry storm


STORM addresses the growing complexity of shooting digital, performing a variety of core tasks on and near-set and bringing camera and post production closer together.

 

Quick and easy to operate, STORM can rapidly navigate and playback footage allowing producers, directors and editors to view takes in high resolution without interruption or delay.  Anyone who has done basic colour correction and editing will feel comfortable sitting with STORM and cutting together a rough edit or exploring a ‘look’ interactively with the cinematographer. Supporting the digital technician, STORM provides simple and intuitive metadata tagging and timeline re-conforming to ensure the exchange with editorial and post production is sped up significantly.

 

The Foundry is making this public beta widely available in response to the huge amount of interest shown in STORM since it was first shown at IBC this year. “STORM has been developed in very close collaboration with users, and the open beta is a chance to gain wider feedback - ensure that STORM lives up to expectations and continues to develop to meet the growing needs of the digital camera community.  The Foundry looks forward to seeing the STORM platform grow to deliver new and exciting things in the future .”  said Richard Shackleton, Head of Product Development at The Foundry.


 

The STORM beta can be downloaded from http://www.thefoundry.co.uk/storm and is FREE to use until the 1st March 2011. It requires a MacBook Pro, Mac Pro or iMac with at least 2GB RAM running OSX 10.6.4 or later. STORM is optimised for RED R3D footage and will use a RED ROCKET card if one is installed.

 

Ted Schilowitz, Leader of the Rebellion at RED, adds:

“Having seen STORM in detail, I’d describe it as REDCine-X on steroids.  Well worth the time to investigate it's capabilities if you are involved in post production, working with RED footage.  The Foundry have looked at RED workflow in great detail and taken logical integration with RED to a very evolved state.  We’re very excited that those shooting and posting RED all over the world will soon have access to this software.”

 

More information about STORM including case studies and introductory videos can be found on our website http://www.thefoundry.co.uk/storm.

Lightworks 2010 opensource disponible

Le premier logiciel de montage que j'avais pu tester chez France Televisions il y a maintenant 11 ans est disponible désormais gratuitement en opensource. Voici les specs actuelles, en anglais :

Academy® and Emmy® award-winning Lightworks was introduced in 1989 as the first and most advanced non-linear editing system on the market. Used by editors such as Chris Gill and multi Oscar-winning Thelma Schoonmaker, Lightworks offers intuitive controls, advanced real time effects, 2K native support with DPX or RED, and multi-camera editing features that remain unmatched. With wide support for codecs, including EditShare’s Universal Media Files, Lightworks achieves a level of unsurpassed interoperability by offering seamless media sharing with Avid and Final Cut Pro. This new workflow enables Lightworks artists to collaboratively edit projects with a much wider group of editors.
Feature Highlights:

FORMATS AND CODECS

AVI, QuickTime, MXF, DPX and RED R3D, DV, DVCPRO 50, DVCPRO HD, XDCAM HD, XDCAM EX, P2, AVC Intra, DNxHD, ProRes. Real-time up and down-scaling, from SD to 2K.

MULTI-CAM
Advanced multi-cam editing with unlimited sources and dual-SDI outputs, so you can simultaneously view your source angles in sync with your edit.

THIRD PARTY SUPPORT
Support for Adobe After Effects, Boris, Combustion, Sapphire and many more.

EFFECTS
Real time video and audio effects, including primary and selective colour correction, are all guaranteed in resolutions up to 2K, thanks to Lightworks powerful GPU based effects engine.

AUDIO
Sub-frame audio editing, direct-to-timeline voice over tool, Mackie protocol support, real time playback of mixed sample and bit rates, and guaranteed real time multi-track audio.

PROJECT SHARING
The most advanced Project Sharing capabilities available, allowing editors to access each others’ work with the click of a button. Instant Save technology ensures you’ll never lose your work again.

OUTPUT
Full-screen video output through a DVI-attached LCD display, with support up to 2K Full Frame, offering an inexpensive monitoring option, with no need for SDI hardware.

MULTI-CHANNEL INGEST
Lightworks is the only NLE available to offer multi-channel ingest, with support for synchronised capture, making it ideal for advanced 3D Stereoscopic projects.

Plus d'informations (dont téléchargement) à ce lien

dimanche 12 septembre 2010

E-On Software demoreel clients 2010

Une bande démo des studios vfx ayant utilisés le logiciel Vue pour leurs productions, telles 2012, Avatar, Benjamin Button, Indiana Jones IV, Pirates des Caraïbes, Terminator Salvation ...



compositing

jeudi 27 mai 2010

GenArts Announces Availability of Sapphire 5 for After Effects

Industry-Standard Visual Effects Suite Introduces New Levels of Performance and Creativity and CS5 Compatibility At A Special Upgrade Price

CAMBRIDGE, Mass. – May 27, 2010 – GenArts, Inc., the premier provider of specialized visual effects software for the film, television and video industries, announced today the immediate availability of GenArts Sapphire™ 5 for Adobe After Effects. Unveiled in April at NAB 2010, Sapphire 5 raises the bar in visual effects by coupling the creativity, quality and reliability Sapphire is known for with GPU-optimized performance, a range of new effects and transitions, and full CS5 compatibility.

GenArts Sapphire has gained a following among the world’s best visual effects artists as the industry-standard plug-in suite. Used in countless films, television broadcasts and commercials, Sapphire is the essential tool in the professional artist’s toolbox. Now, After Effects artists may take advantage of these key additional benefits:

  • Enhanced productivity—Sapphire 5 provides GPU acceleration for lightning-fast render speeds and full interactivity at HD resolutions.
  • Greater creativity—Sapphire 5 delivers full floating point support for amazing image quality and maximum dynamic range to enable a level of creativity that sets your work apart from your competitor’s. It also offers many new transitions and effects such as TVDamage and Technicolor.
  • CS5 compatibility—Sapphire 5 is 64bit and fully supports Adobe’s new CS5 release.
  • All at a special upgrade price (50% off the regular upgrade price) designed to make the transition to CS5 as seamless as possible for current Sapphire customers.

“While visual effects are certainly essential in today’s film and television industries, artists are constantly challenged to create fresh, compelling content that sets them apart from their competitors -- on budget and on time,” said Steve Bannerman, CMO, GenArts. “With Sapphire 5 in their arsenal, After Effects artists will be able to push the limits of their creativity, generating one-of-a-kind looks without sacrificing deadlines.”

Pricing and Availability
GenArts Sapphire 5 for Adobe After Effects is now available for both Windows and Mac. (Sapphire 5 AE for the Mac will be fully GPU accelerated at a later date and will be available to Sapphire 5 AE Mac customers as a free update, when available.) Floating licenses are priced at $2,499; node-locked licenses are available for $1,699. Users may upgrade from either Sapphire version 1 or 2 to Sapphire 5 for the special price of only $299, and monthly rental licenses are priced at $169. Support for Sapphire version 1 for After Effects will end effective August 31, 2010.

Since the company's founding in 1996, GenArts software has been utilized in thousands of films, television broadcasts and commercials, including more than 20 Oscar-nominated pieces such as Titanic; I, Robot; Armageddon; Star Wars Episode I, II and III; The Matrix trilogy; The Lord of the Rings trilogy; Pearl Harbor; Spider Man; Pirates of the Caribbean; Harry Potter and the Prisoner of Azkaban; Transformers; The Chronicles of Narnia: The Lion, the Witch and the Wardrobe; Avatar and many more.

vendredi 13 novembre 2009

District 9 - Render Passes

Notre confrère CgSociety.org propose un papier sur le workflow utilisé pour la post-production du film District 9, avec images, textes, et vidéos à l'appui, montrant précisément les passes de rendu utilisées pour atteindre un degré de réalisme avancé.

Extrait en anglais : "Julianna Kolakis first worked on the look development of Christopher and little CJ with James as well as the look dev lead Joe Eveleigh, the lead lighter Robert Bourgeault, and later Anna Ivanova, the second texture artist who came aboard to help with maps for the aliens and other models. The artists all contributed to the character development gathering references and giving artistic feedback on how materials such as the skin, shells, and tentacles should look.

"There were 2026 texture maps for a variety of adult aliens (excluding clothes), and each model had 21 UV maps at 4096 pixels," explains Kolakis. "These maps included colors, bumps, displacements, various specs, wet specs, roughness, masks, multiple subsurface, and reflections for materials such as the shell, skin, eyes, fur, bruising, blood, dirt, dust, war paint, and stickers."

Lire l'article ici

mercredi 28 octobre 2009

The Embassy's VFX Work on District 9

The Embassy team worked on 109 shots for District 9, including the scorpion-like alien creature scenes and the sequences in which lead character Wikis is forced to use alien weaponry to blow up various objects. While all of the sequences required varied cameras and visual effects to drive home the authentic feel, the Exo-suit sequences stand out as a distinguishing use of vfx software to further the perceived reality of the film.



To start, CG Leads Matt Rouleau, Simon Van de Lagemaat and their team built and animated the Exo-suit in XSI and then rendered it in mental ray. The surfacing and texture painting was done in Zbrush and Modo, then it was composited and GenArts Sapphire plug-ins were added. Stephen Pepper, The Embassy's compositing supervisor for District 9 said details created with GenArts Sapphire were integral to achieving the film's convincing visual effects. Read more

mercredi 21 janvier 2009

GENARTS ACQUIRES UK's SPEEDSIX TO EXTEND ITS RANGE OF INDUSTRY-LEADING VISUAL EFFECTS SOFTWARE PRODUCTS

GenArts a acquis les renommés plugins SpeedSix.

En anglais / In english :

 GenArts Inc., the leading provider of digital visual effects software for the film, broadcast and video industries, announced today it has signed a definitive agreement to acquire SpeedSix Software Limited. As of today, all SpeedSix employees will join the GenArts team and remain in the UK. In addition, SpeedSix's renowned Monsters and Raptors visual effects will be sold and supported in their current form alongside GenArts Sapphire, creating the industry's most compelling family of state-of-the-art image processing and synthesis effects software.


The acquisition is part of GenArts' aggressive growth strategy fueled by last year's investment from Insight Venture Partners of New York. CEO Katherine Hays took the reins in June, 2008 and announced her intent to accelerate the company's growth via acquisitions and strategic partnerships.


"We're excited to announce the acquisition of SpeedSix as an initial step in our growth plan," Hays said. "For over 12 years, GenArts has built a reputation for visual effects that inspire our customers to create the Academy Award-winning magic that has thrilled and delighted audiences around the world. We believe that the creativity and passion of our combined company will allow us to achieve new heights with our technology while leveraging our complementary businesses to create unequalled value for our customers in the years to come."


SpeedSix's Monsters and Raptors plug-ins feature powerful tools including retiming, particle effects, lens distortion matching, fire, and organic fluid backgrounds. Monsters and Raptors have been used throughout the film and video industry to create effects for some of the most popular movies, television and advertising produced in the industry.


Steve Hayes, Director of SpeedSix commented, "We've always admired GenArts and the outstanding reputation they have built over the last decade. We share their commitment to deliver the highest quality, most organic and most original visual effects tools in the world. We're proud to be joining the GenArts family and look forward to working together to create exciting new products that allow filmmakers and vídeo artists to explore the limits of their imagination and create the entertainment experiences that continue to amaze us all."


About GenArts
Founded in 1996 in Cambridge, Mass., GenArts, Inc. is the premier provider of digital visual effects for the film, broadcast and video industries. GenArts Sapphire equips digital artists with a collection of over 200 state-of-the-art image processing and synthesis effects such as: Glows, EdgeRays, LensFlare, Lightning, FilmEffect, Warps and Textures. The effects seamlessly integrate as software plug-ins into leading editing and compositing systems from Adobe, Apple, Avid, Autodesk, Assimilate, Digital Vision, Eyeon, FilmLight, The Foundry, Quantel and SGO.


Sapphire has become the industry standard for high-end visual effects creation by providing unrivaled image quality, a unique organic look, and ease of use. They have been used extensively in an array of television programs, music videos and feature films, including
Iron Man, Indiana Jones and the Kingdom of the Crystal Skull, The Hulk, Spider-Man 1, 2 and 3, The Chronicles of Narnia, The Lord of the Rings trilogy, Star Wars - Episode I, II and III, Sin City, The Matrix trilogy, X-Men 1, 2 and 3, Titanic, Lostand CSI.   www.genarts.com.

ZDefocus de Sapphire:
genarts sapphire plugins