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jeudi 29 novembre 2012

The Foundry Nuke 7.0 est disponible

Leading visual effects software developer, The Foundry is pleased to announce that it has launched NUKE 7.0, a revolutionary version of its industry leading compositor.

The highly anticipated release of NUKE 7.0 is packed with a wide range of new features and  substantial improvements. The updated version is available to purchase now. Based on feedback from  NUKE’s wide user base, this version of NUKE is faster and more user-optimised than ever before.

As well as some very exciting new additions, the focus of this release has been to really increase performance as well as adding support for Alembic and OpenEXR 2.0 Deep Data.



SPEED IMPROVEMENTS
NUKE 7.0 introduces  RAM cache, a sought after feature that will give users real- time playback.  Also debuting in this major release are a variety of GPU accelerated nodes for NUKEX including  MotionBlur, Kronos, Denoise, VectorGenerator,  Convolve and ZDefocus. This is a fundamental change
that will allow users to utilise the power of their GPUs to speed up interactive image processing times. When the GPU is available NUKEX will now take full advantage of that power. If however it’s unavailable, the software simply reverts back to the CPU without any need to adjust settings.

Jon Wadelton, NUKE Product Manager at The Foundry comments:
“7.0 is literally our biggest ever update to NUKE and one that’s going to please a lot of industry people. Core tools have been improved, brand new functionality has been added and NUKE is now faster than ever. We’ve taken all the things that people love about NUKE and supercharged them. ”

Robert Nederhorst, VFX Supervisor, Svengali Visual Effects :
“The NUKE team has put a lot of soul into this release. It's chocked so full of goodness that you want to have it sold at a donut shop. With full-on RAM caching, Alembic support, a completely revamped tracking system, and a whole new modeling toolset you'd figure that the team would be tired. Not true.

They have added so much more on top of this, while striving to reduce RAM issues, crashing, and much more. I think someone is putting some special sauce in the water there in London.”

BLURRING THE LINE BETWEEN 2D AND 3D
NUKE 7.0 also brings with it a number of options that allow artists to do more within NUKE. Users are now able to perform lighting tasks in a comp using the ReLight node and even model using NUKEX’s new ModelBuilder.  Both of these additions reduce the need for artists to jump in and out of other programs or hand work off to other departments.

STREAMLINED COMPOSITING

The roto tools in NUKE have also been entirely redefined to enhance performance and improve stereo support, giving artists more control than ever before. Support for new camera raw formats has been added including Alexa ARRIRAW and the latest R3D SDK. NUKE 7.0 includes Primatte 5 and a brand new 2D tracker with big updates to the workflow and speed. The SplineWarp node and Dope Sheet have also benefited from major improvements.

NUKE AND NUKEX DEFINED
NUKEX features the core NUKE toolset complimented with a range of exclusive cutting edge tools. Additional NUKEX features include GPU accelerated nodes, 3D camera tracker, modelling and point cloud generation as well as the FURNACECORE plug-in set.





POWER & PERFORMANCE

FILE FORMATS

MODELBUILDER

2D TRACKER

VFX TOOL IMPROVEMENTS

RELIGHTING WORKFLOWS

DEPTH GENERATOR & PARTICLES


Informations supplémentaires et lien de téléchargement à ce lien


mardi 27 mars 2012

Autodesk 2013 Digital Entertainment Creation Software

Autodesk a annoncé leur nouveau pack Digital Entertainment Creation 2013, permettant une plus grand interoperabilité entre chaque logiciel.

Il sera plus facile de passer des éléments 3D entre Autodesk Maya 2013, Autodesk 3ds Max 2013 et Autodesk Softimage 2013. 

Le viewport 2.0 de Maya a été encore optimisé.


Les artistes utilisant Maya peuvent désormais lire et écrire le format Alembic codéveloppé par Sony Pictures Imageworks Inc. et Lucafilm Ltd.

Autodesk 3ds Max 2013 contiendra le moteur de rendu nVidia iRay et pourra échanger facilement avec Adobe After Effects et Adobe Photoshop.

Les personnages CAT créés dans 3ds Max 2013 peuvent être converti en un click pour être utilisés dans Maya 2013 et MotionBuilder 2013. Les modifications effectuées peuvent être réinjectées aussi facilement. 


Autodesk Softimage 2013 contiendra entre autre une nouvelle version du simulateur de foule CrowdFX.
Il est désormais possible de créer des foules immenses grâce au moteur de particules ICE. Les simulations CrowdFX peuvent être importées très facilement dans Maya 2013.

Autodesk MotionBuilder 2013 permettra plus de facilités pour de la motion capture temps réelle.

Les artistes mocap et les réalisateurs peuvent regarder chacun de leur côté leur résultat sur des moniteurs indépendants, permettant par exemple que l'artiste travaille sur leurs mouvements de caméras via la perspective pendant que le réalisteur reçoit la caméra finale en temps réel.


Autodesk Flame Premium 2013 est aussi annoncé avec de nouveaux opérateurs de compositing et de 3D relighting, d'étalonnage temps réel et de tracking 3D.


Autodesk Flame 2013 Substance permet de générer du Normal, Specular, Ambient Occlusion et Displacement Map pour du relighting.

Autodesk Flame 2013 Atomize permet de transformer des calques et éléments 3D en nuages de points pour créer des particules 3D.

Pour acheter ces produits, rendez-vous sur http://www.autodesk.com/purchaseoptions


mercredi 21 septembre 2011

Nuke & NukeX 6.3v4 disponibles

TheFoundry Nuke & NukeX 6.3v4 disponible en téléchargement à cette adresse : http://www.thefoundry.co.uk/products/nukex/product-downloads/ pour Linux, Windows et Mac. OSX Lion n'est toujours pas officiellement supporté.

Les notes de cette release sont disponibles dans ce PDF à ce lien

lundi 21 décembre 2009

Autodesk Smoke disponible sur Mac OS X

Autodesk® Smoke® software is a comprehensive solution for online editing and creative finishing. Smoke provides real-time, mixed-resolution interactivity for many types of editorial finishing work and client-supervised sessions. Smoke is now available as a software-only application for Apple® Mac OS® X operating system.

Easily handle a variety of projects―film, commercials, long-form episodics, bumpers, and promos―on a single system. In an era of project-based billing and increasingly complex client demands, your editing and finishing system software needs to do more―more efficiently.

Core features of Autodesk Smoke include:

  • A powerful 64-bit architecture
  • Superior tools for conforming, editing, audio, paint, character generation, graphic design, and visual effects creation
  • Autodesk Modular Keyer, Master Keyer, and Colour Warper™ technologies
  • Batch procedural compositing environment enabling logical, more efficient workflows (available in Autodesk® Smoke® Advanced software)
  • Support for streaming media formats: Panasonic® P2 MXF files, Avid DNxHD® codecs, Apple® QuickTime® media (ProRes on the Mac® operating system), and RED file formats

Get more details about Autodesk Smoke features.

What’s New
Explore the latest developments in Autodesk Smoke 2010 editing and finishing software.

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Une version d'évaluation est disponible en libre téléchargement ici !

lundi 15 décembre 2008

Wacom Intuos 3 Pilotes pour XP & Vista 32 bit / 64 bit

Release Date: 12/15/08
Size: 7.98MB

Release candidate driver supporting USB versions of all Intuos (PTZ), Intuos2 (XD), Intuos (GD), CintiqPartner (PTU) and Graphire2 (ET-0405A) pen tablets and the Cintiq 12WX, 20WSX, 21UX, 18SX, and 15X pen displays. Save the file to your computer and then double-click on it to launch the installer. Recommended upgrade for all users who downloaded driver v.6.1.0-3c.

Notes: 1. This driver only supports the listed operating systems and tablets. It does not support Windows 2000 or any serial tablets.

2. Review the Driver Bulletin (pdf) if you are upgrading from an older driver version, have two tablets or need information about new features and pen functionality in Windows Vista!


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