Quelques tutorials pour The Foundry Nuke, puissant logiciel de compositing ayant entre autre servi à créer Avatar, ont été regroupés par CGTeach.NET à cette page : http://www.cgteach.net/free-tutorials/nuke.php

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jeudi 4 février 2010
Par Guillaume le jeudi 4 février 2010, 07:38 - The Foundry Nuke
Quelques tutorials pour The Foundry Nuke, puissant logiciel de compositing ayant entre autre servi à créer Avatar, ont été regroupés par CGTeach.NET à cette page : http://www.cgteach.net/free-tutorials/nuke.php

mardi 26 janvier 2010
Par Guillaume le mardi 26 janvier 2010, 07:18 - The Foundry Nuke


Nuke 6.0v1 introduces a new RotoPaint node providing rewritten and additional new tools for creating and animating detailed roto shapes, paint and clone strokes, integrated together in a non-destructive layer-based hierarchy.
Keylight, the industry-proven blue/green screen keyer, now ships with Nuke 6.0v1 at no extra charge.
NukeX 6.0 extends the range of tools usually found in the compositing environment adding an integrated 3D camera tracker, automated and manual lens distortion tools, FurnaceCore – The Foundry’s reengineered set of Furnace plug-ins - and a DepthGenerator plug-in. Offering VFX users two different Nuke products enables facilities of all sizes to implement a Nuke solution to fit a range of artist and customer needs. Nuke continues to be an evolving, flexible solution ideal for a multitude of VFX tasks, while NukeX brings previously inaccessible tools and workflow options to compositing artists, saving time and increasing the quality of their work. Nuke and NukeX are fully script compatible, with Nuke capable of viewing and rendering nodes created using the extended NukeX toolset.
jeudi 7 janvier 2010
Par Guillaume le jeudi 7 janvier 2010, 20:38 - Nouvelles / News
Nuke 6.0 is currently scheduled for release in January 2010.
Nuke 6.0 incorporates a completely new shape rotoscope and paint toolset based on a rewritten core curve library and new RotoPaint node. This release introduces a flexible, non-destructive, layer based paint hierarchy integrated with Nuke’s animation and tracking capabilities and supporting per-object attributes such as blending modes and motion blur.
In addition, The Foundry’s highly acclaimed Keylight keyer will be a standard feature included with Nuke 6.0.
Simultaneously, The Foundry plan to launch NukeX 6.0.

NukeX 6.0 has all of the tools and features of Nuke 6.0, but also aims to bring additional, powerful, technologies within the reach of visual effects artists.
Many of these tools and technologies are expensive to purchase and maintain, but would make a considerable difference to the overall speed, efficiency and quality of work produced by artists if they had access to them.
This first release includes a fully integrated 3D camera tracker. You can do your own camera solves, create 3D geometry and position objects and cards at the right place in the scene whenever you need to.
Lens distortion tools are another example of the advanced technology we are adding to NukeX 6.0 giving you multiple ways to analyse image sequences and lens grids resulting in a lens model and the ability to warp and un-warp in order to compensate for lens distortion.
NukeX will also incorporate FurnaceCore - 12 of The Foundry’s best Furnace tools including Kronos, the optical flow re-timer, grain and de-grain tools, rig-removal and more.
There are many more advances planned for NukeX. Watch this space…
Nuke will remain priced at $3,500/£2,300 with annual maintenance at $1,000/£650.
If you have any further questions, please email sales@thefoundry.co.uk.
samedi 29 août 2009
Par Guillaume le samedi 29 août 2009, 15:38 - The Foundry Nuke

La mise à jour Nuke 5.2 est disponible. La liste des nouveautés est consultable ici : http://www.thefoundry.co.uk/FoundryFileServer/Nuke5.2v1_ReleaseNotes.pdf et le manuel complet là : http://www.thefoundry.co.uk/FoundryFileServer/Nuke5.2v1_UserGuide.pdf

mercredi 21 janvier 2009
Par Guillaume le mercredi 21 janvier 2009, 01:20 - Nouvelles / News
GenArts a acquis les renommés plugins SpeedSix.
GenArts Inc., the leading provider of digital visual effects software for the film, broadcast and video industries, announced today it has signed a definitive agreement to acquire SpeedSix Software Limited. As of today, all SpeedSix employees will join the GenArts team and remain in the UK. In addition, SpeedSix's renowned Monsters and Raptors visual effects will be sold and supported in their current form alongside GenArts Sapphire, creating the industry's most compelling family of state-of-the-art image processing and synthesis effects software.
The acquisition is part of GenArts' aggressive growth strategy fueled by last
year's investment from Insight Venture Partners of New York. CEO Katherine Hays took the reins in June,
2008 and announced her intent to accelerate the
company's growth via acquisitions and strategic
partnerships.
"We're excited to announce the acquisition of SpeedSix as an initial step in
our growth plan," Hays said. "For over 12 years, GenArts has built a reputation
for visual effects that inspire our customers to create the Academy Award-winning magic that has
thrilled and delighted audiences around the world.
We believe that the creativity and passion of our combined company will allow
us to achieve new heights with our technology while leveraging our
complementary businesses to create unequalled value
for our customers in the years to come."
SpeedSix's Monsters and Raptors plug-ins feature powerful tools including
retiming, particle
effects, lens distortion matching,
fire, and organic
fluid backgrounds. Monsters and Raptors have been used throughout the
film and video
industry to create effects for some of the most popular movies, television and
advertising produced in the industry.
Steve Hayes, Director of SpeedSix commented, "We've always admired GenArts and
the outstanding reputation they have built over the last decade. We share their
commitment to deliver the highest quality, most organic and most original
visual effects tools in the world. We're proud to be joining the GenArts family
and look forward to working together to create exciting new products that allow
filmmakers and vídeo artists to explore the limits of their imagination and create the
entertainment experiences that continue to amaze us all."
About GenArts
Founded in 1996 in Cambridge, Mass., GenArts, Inc. is the premier provider of
digital visual effects for the film, broadcast
and video industries. GenArts Sapphire equips
digital artists with a collection of over 200 state-of-the-art image processing
and synthesis effects such as: Glows, EdgeRays, LensFlare, Lightning, FilmEffect,
Warps and Textures. The
effects seamlessly integrate as software plug-ins into leading editing and compositing
systems from Adobe, Apple,
Avid, Autodesk, Assimilate, Digital
Vision, Eyeon, FilmLight, The Foundry,
Quantel and SGO.
Sapphire has become the industry standard for high-end visual effects creation by providing unrivaled
image quality, a unique
organic look, and ease of use. They have been
used extensively in an array of television programs, music videos and feature
films, including Iron Man, Indiana Jones
and the Kingdom of the
Crystal Skull, The Hulk, Spider-Man 1, 2 and 3, The Chronicles of Narnia, The Lord of the Rings
trilogy, Star Wars - Episode I, II
and III, Sin City, The Matrix trilogy, X-Men 1,
2 and 3, Titanic, Lostand CSI.
www.genarts.com.
ZDefocus
de Sapphire:
