Quelques tutorials pour The Foundry Nuke, puissant logiciel de compositing  ayant entre autre servi à créer Avatar, ont été regroupés ici :

Les Tutorials qui se trouvaient se CGTeach seront tous transférer sur Compositing.fr dans la mesure où CGTeach ne sera axé que sur des tutorials de qualité à faible coût, en téléchargement, le tout bien sécurisé tels que les HTTPS le stipulent. L'ouverture des tutorials de CgTeach.net ne devraient plus tarder vu l'avancement du site.

Images, scripts and gizmos that are mentioned in the Basic Workflow tutorials below can be downloaded here: Nuke_BasicWorkflows_Media.tgz (535Mb)

Bounding Box

Frank Rueter explains how to use the bounding box in Nuke. (13min 27sec)

Nuke_BasicWorkflows_BoundingBox.zip (27Mb)

Colour Correction

Frank Rueter looks at the SliceTool gizmo and Grade node for colour correction in Nuke. (13min 09sec)

Nuke_BasicWorkflows_ColourCorrection.zip (36Mb)

Colour Management - Part 1

Steve Wright covers basic colour management. (8min 32sec)

Nuke_BasicWorkflows_ColourManagement-01.zip (44Mb)

Colour Management - Part 2

Steve Wright covers basic colour management. (9min 43sec)

Nuke_BasicWorkflows_ColourManagement-02.zip (43Mb)

Colour Management - Part 3

Steve Wright covers basic colour management. (5min 32sec)

Nuke_BasicWorkflows_ColourManagement-03.zip (23Mb)

Colour Management - Part 4

Steve Wright covers basic colour management. (8min 48sec)

Nuke_BasicWorkflows_ColourManagement-04.zip (41Mb)

F-Stops

Frank Rueter explains all about F-Stops (7min 08sec).

Nuke_BasicWorkflows_FStops.zip (9.3Mb)

Gizmo Basics

Frank Rueter explains how to create Gizmos. (12min 47sec)

Nuke_BasicWorkflows_GizmoBasics.zip (25Mb)

Gizmo Advanced

Frank Rueter explains a bit more about Gizmos. (11min 48sec)

Nuke_BasicWorkflows_GizmoAdvanced.zip (18Mb)

Image Based Keyer (IBK) - Part 1

Steve Wright explains how to pull keys using the IBK. (9min 05sec)

Nuke_BasicWorkflows_IBK-01.zip (48Mb)

Image Based Keyer (IBK) - Part 2

Steve Wright explains how to pull keys using the IBK. (9min 45sec)

Nuke_BasicWorkflows_IBK-02.zip (59Mb)

Image Based Keyer (IBK) - Part 3

Steve Wright explains how to pull keys using the IBK. (7min 01sec)

Nuke_BasicWorkflows_IBK-03.zip (39Mb)

Keylight - Part 1

Steve Wright on pulling keys with Keylight (10min 22sec).

Nuke_BasicWorkflows_Keylight-01.zip (54Mb)

Keylight - Part 2

Steve Wright on pulling keys with Keylight. (9min 30sec)

Nuke_BasicWorkflows_Keylight-02.zip (43Mb)

Keylight - Part 3

Steve Wright on pulling keys with Keylight. (8min 05sec).

Nuke_BasicWorkflows_Keylight-03.zip (38Mb)

Primatte - Part 1

Steve Wright explains how to use Primatte. (9min 38sec)

Nuke_BasicWorkflows_Primatte-01.zip (108Mb)

Primatte - Part 2

Steve Wright explains how to use Primatte. (7min 38sec).

Nuke_BasicWorkflows_Primatte-02.zip (39Mb)

Primatte - Part 3

Steve Wright explains how to use Primatte. (8min 28sec)

Nuke_BasicWorkflows_Primatte-03.zip (42Mb)

General UI

Images, scripts and gizmos that are mentioned in the General User Interface tutorials below can be downloaded here: Nuke_GeneralUI_Media.tgz (17Mb)

Layouts

Ben Minall explains how to customise your layout in Nuke. (3min 51sec)

Nuke_GeneralUI_Layouts.zip (16Mb)

Curve Editor Part 1

Ben Minall explains how to use the curve editor in Nuke. (6min 5sec)

Nuke_GeneralUI_CurveEditor-01.zip (31Mb)

Curve Editor Part 2

Ben Minall explains how to use the curve editor in Nuke. (8min 59sec)

Nuke_GeneralUI_CurveEditor-02.zip (40Mb)

Viewer Basics

Ben Minall explains the basic features of the image viewer in Nuke. (11min 12sec)

Nuke_GeneralUI_Viewer_Basics.zip (62Mb)

Viewer Channel Controls

Ben Minall explains all about image channels in Nuke. (4min 59sec)

Nuke_GeneralUI_Viewer_ChannelControls.zip (23Mb)

Viewer Shuttle Controls

Ben Minall tells you how to use the shuttle controls in Nuke. (5min 16sec)

Nuke_GeneralUI_Viewer_ShuttleControls.zip (32Mb)

Viewer Wipe Controls

Ben Minall explains how to use the wipe controls in the image viewer to compare images. (3min 59sec)

Nuke_GeneralUI_Viewer_WipeControls.zip (23Mb)

Viewer 3D Controls

Ben Minall explains how to manipulate 3D objects in the viewer. (6min 22sec)

Nuke_GeneralUI_Viewer_3Dcontrols.zip (40Mb)

Node Graph Basics

Ben Minall tells you how to manipulate nodes in the nodegraph. (5min 55sec)

Nuke_GeneralUI_NodeGraph_Basics.zip (29Mb)

Node Graph Reading

Ben Minall explains a bit more about nodes in Nuke. (7min 14sec)

Nuke_GeneralUI_NodeGraph_Reading.zip (37Mb)

Properties Bin

Ben Minall explains all about the property panels in Nuke. (11min 53sec)

Nuke_GeneralUI_PropertiesBin.zip (55Mb)

Python Essentials

Images, scripts and gizmos that are mentioned in the Python Essentials tutorials below can be downloaded here: Nuke_PythonEssentials_Media.tgz (17Mb)

Adding Menu Items

Frank Rueter explains how to add menu items to your toolbars. (10min 09sec)

Nuke_PythonEssentials_AddingMenuItems.zip (10Mb)

Basic Workflow Commands

Frank Rueter introduces some basic python commands. (10min 16sec)

Nuke_PythonEssentials_BasicWorkflowCommands.zip (12Mb)

Installing Plug-ins in a Custom Directory

Frank Rueter explains how to install plug-ins to a custom directory. (8min 18sec)

Nuke_PythonEssentials_InstallingPluginsCustomDir.zip (14Mb)

Installing Plug-ins in your Home Directory

Frank Rueter explains how to install plug-ins to your home directory. (11min 06sec)

Nuke_PythonEssentials_InstallingPluginsHomeDir.zip (18Mb)

Python For Artists

Images, scripts and gizmos that are mentioned in the Python For Artists tutorials below can be downloaded here: Nuke_PFA_Media.tgz (880K)

Accessing Nodes

Frank Rueter explains how to access nodes with python. (11min 28sec)

Nuke_PFA_AccessingNodes.zip (11Mb)

Callback Functions

Frank Rueter explains callback functions. (12min 10sec)

Nuke_PFA_CallbackFunctions.zip (13Mb)

Callback Knobs

Frank Rueter explains callback knobs. (7min 20sec)

Nuke_PFA_CallbackKnobs.zip (9Mb)

Manipulating the Node Graph

Frank Rueter explains how to manipulate the node graph with python commands. (8min 17sec)

Nuke_PFA_ManipulatingTheNodeGraph.zip (7Mb)

Python Panels Callbacks

Frank Rueter explains all about callback for python panels. (10min 31sec)

Nuke_PFA_PythonPanelsCallbacks.zip (15Mb)

Python Panels UI

Frank Rueter explains the user interface to python panels. (7min 52sec)

Nuke_PFA_PythonPanelsUI.zip (11Mb)

Simple User Interfaces

Frank Rueter on simple user interfaces. (13min 57sec)

Nuke_PFA_SimpleUserInterfaces.zip (18Mb)

Working with Nodes - Part 1

Frank Rueter works with nodes. (9min 26sec)

Nuke_PFA_WorkingWithNodes-01.zip (11Mb)

Working with Nodes - Part 2

Frank Rueter works with more nodes. (10min 18sec)

Nuke_PFA_WorkingWithNodes-02.zip (11Mb)

Production Workflows

Images, scripts and gizmos that are mentioned in the Production Workflows tutorials below can be downloaded here: Nuke_PW_Media.tgz (98M)

Coverage Maps

Frank Rueter explains all about coverage maps. (12min 20sec)

Nuke_PW_CoverageMap.zip (33Mb)

Cubic Environment Maps

Frank Rueter uses cubic environment maps. (9min 23sec)

Nuke_PW_CubicEnv.zip (32Mb)

Environment Maps

Frank Rueter uses spherical environment maps. (12min 24sec)

Nuke_PW_EnvMaps.zip (38Mb)

Matte Paint Hub

Frank Rueter on matte painting. (11min 39sec)

Nuke_PW_MattePaintHub.zip (21Mb)

Pan and Tile Backgrounds

Frank Rueter pan and tiles cards for a 3D background. (8min 57sec)

Nuke_PW_PanAndTile.zip (43Mb)

Projection Basics

Frank Rueter explains the basics of 3D projection in Nuke. (7min 51sec)

Nuke_PW_ProjectionBasics.zip (55Mb)

Retouching Environment Maps

Frank Rueter shows you how to retouch the gaps in environment maps. (7min 33sec)

Nuke_PW_RetouchingEnv.zip (26Mb)

Rig Removal

Frank Rueter shows you how to cover up unwanted rigs using 3D projection. (8min 14sec)

Nuke_PW_RigRemoval.zip (38Mb)